Super Smash Flash 3

Super Smash Flash 3, commonly abbreviated SSF3. It is the direct and official sequel of the popular fangame Super Smash Flash and Super Smash Flash 2. The game is loosely based on the Super Smash Bros. series, specifically Super Smash Bros. Brawl; featuring many characters from the aforementoned series and game, such as Mario, Link, and Kirby. However, the Flash game is not a clone of Super Smash Bros. Brawl due to the fact that it features third party characters, outside of the limits from Nintendo, such as SEGA, Konami, and others.

Gameplay
Super Smash Flash 3's gameplay is very similar to the official Super Smash Bros. games. Unlike most traditional 2D fighting games, a character's health is measured by a damage percentage counter. As the character is attacked, damage accumulates, and the percent value increases. The higher the percentage, the easier it is for a character to be knocked off the stage.

The controls are also different from its predecessor. The controls are switched by default. The A, S, D, and W key are now assigned to Player 1's movement, while the arrow keys move a second player. However, the O and P keys still remain in the P-1 possession; the O key is used for special moves (or activating a Final Smash), the P key for standard attacks, the I key for shield, and the 1 key for taunting. Meanwhile P-2 uses the 1 key on the numpad for special moves (or activating a Final Smash), numpad 2 for standard attacks, numpad 3 for shield and numpad 4 for taunt. Players can customize their controls in the menu.

Matches can be played in either Time mode, Stock mode or a combination of the two. Coin matches are also avalaible. In Time mode, each player receives a point when they KO an opponent, and loses a point if they are KO'd, or if they self-destruct. At the end of the designated time limit, the player with the most points wins. Should two or more players accumulate the same amount of points, there will a Sudden Death match to determine the winner. In Stock mode, each player is given a chosen amount of lives, and every time they are KO'd or self-destruct, they lose a life. When a player loses all of their lives, they are out of the game, and the match's conclusion is reached when there is only one player left standing. In Coin matches, that make use of a time system, each player has to attack his opponents to spawn coins from them, the stronger the attack is, the higher value the coin will be. If a player is KO'd, his coin amount will be reduced to the half. The player with the most coins wins.

Characters
The characters are the fighters that brawl in Super Smash Flash 3, representing the universe in which they belong. Each character has a number of special attacks, standard attacks and an unique special move called a "Final Smash".

There are 2 type

Adventure Mode
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Classic Mode
Classic Mode was confirmed to return. This time it will more stages and new bonuses. You fight a random order of characters while progressing through this mode. It is yet to be confirmed if the final boss will be Master Hand (and Crazy Hand on higher difficulties). Also, no stages have been confirmed yet.

All-Star Mode
All-Star Mode is a presumed unlockable game mode obtained when all of the secret characters are unlocked. You will fight all characters in their respective series. Just like in Brawl, you fight them as one series then move on to the next. But unlike Brawl, the order of the series' is said to be random.

Multi-Man Mode
Multi-Man Mode is a single-player mode that will challenge the player to defeat as many opponents as possible, under various pretenses, before falling from the stage, self-destructing, or being KO'd. It is not confirmed if the opponents will again be SSF 's Fighting Shadow Team or if there will be a different team like Brawl's Fighting Alloy Team. The sub-modes are yet to be confirmed, most likely the same as SSF.

Brawl Mode
Brawl Mode is the standard fighting mode for the game. The first thing you must do after clicking it is select your character. To select the character you want, click and drag the circle with you player number on it to the character's face you want. You can also tint your character(s) to different colors.

Once the characters are selected, you may decide how difficult you want the foe's AI to be. Below each CPU, there is a slider that lets you select the CPU's difficulty. The further right the slider, the more difficult the CPU. Nine is the highest level of difficulty.

In the top of the character select screen there is a large gray bar that says "-man KO test!" If you click that bar, another screen pops up. In this menu you can decide how long the match will be, and/or how many lives you get. You can also determine the damage ratio, (a value that multiplies with knockback that changes the distance a foe is thrown by attacks), the item frequency (how often items appear), the start damage (how much damage you start out with), and whether or not to display the player number above characters' heads at all times.

In the top right corner of the options screen there is a circular button with a gamepad on it. If you click that button, another screen pops up. Here you can decide what controls you want to use. If you are playing against someone else, you can decide what their controls will be too. To change their controls, click the players' number, then click on the name of the command you would like to change. Then press the key you want to trigger that action. You can set up controls for up to four people, and up and jump may be mapped to the same key. Once you are done, click back to return to the character select screen. Once everything is set up the way you want, click "GO!".

After you have everything set up the way you want it, you must pick a stage. Hover over the small boxes to see a bigger preview of the stages on the right. You simply have to click on the stage you want and then you're ready to fight. All 45 characters have a brief entrance animation before the match begins during the 3 second countdown.

The difference between this mode and the Melee mode of SSF is that now secret characters can be unlocked by playing a certain number of matches.

Star Snag Brawl
Star Snag Brawl is a debated VS. game mode that is similar to New Super Mario Bros.' "Mario vs. Luigi" 2P game mode. It was created by itsameSMB. Your goal in a Star Snag Brawl is to get the highest collection score of all of the combatants before the time limit is up. To do this, you must collect items called big stars. You start out with 0-5 big stars (depending on the handicap; 3 is the default) and you can get more by grabbing them when they appear or stealing them from other players (hence Star Snag).

Final Form Brawl
Final Form Brawl is another debated VS. game mode in which all the Final Forms in the game will fight each other as if they were normal characters. Characters without Final Forms (including Semi-Final Forms) will not be selectable in this mode. Unlike Brawl mode, Final Forms will have neither a Final Form Bar nor such high knockback resistance and damage dealout.

Events
Events have been confirmed for inclusion. They are open for anyone to make, and expand beyond Brawl to minigames and such with a specific objective the player must achieve in order to complete the event. Events include different characters, stages, and items. Most of the time, they tell stories.

Stages
A stage is an arena where battles take place. Some stages have hazards to add uniqueness and complexity. Listed below are stages that have been confirmed to appear in the game:
 * Final Destination
 * wach tower
 * Casino Night Zone
 * Wily Castle
 * Central Highway
 * Chaos Shrine
 * Dream Land
 * Final Destination
 * Galaxy Tours
 * Luigi's Mansion
 * Waluigi Pinball
 * Luigi Circuit
 * Green Hill Zone
 * Hidden Leaf Village
 * Hueco Mundo
 * Hyrule Temple
 * Jungle Hijinx
 * Mushroom Kingdom II
 * Planet Namek
 * Rainbow Route
 * Saturn Valley
 * Sector Z
 * Shadow Moses Island
 * Temple of Time
 * Tower of Salvation
 * Twilight Town
 * Waiting Room
 * Retroville
 * Yoshi's Island

Stage Builder
The Stage Builder let you create your own stages using different themes. It also includes hazards such as spikes, conveyor belts, springs, etc. It is unknown at this time when it will be added.

Items
Items are weapons that characters grab from the foreground and use to attack, affect their status or protect them. Below is a list of all items in the demo.

Normal Items
Some items come from the Super Smash Bros. series, and others come from the McLeodGaming series. They appear randomly in the stages or inside of containers, such as capsules.


 * fire sword
 * Bob-omb
 * Capsule (normal and explosive)
 * Cucco
 * E-Tank
 * Exploding Tag
 * Fan
 * Food
 * Green Shell
 * Heart Container
 * Home-Run Bat
 * tank
 * Mr. Saturn
 * Ray Gun
 * Red Shell
 * Smash Ball
 * Spike Shell

Poké Balls
The game will feature Poké Balls that were absent from the first game. When thrown, it will release a randomly chosen Pokémon to aid the player; however, the Pokémon released can sometimes be useless. So far, these Pokémon have been confirmed:


 * Ivysaur
 * chestpin
 * Gligar
 * Hitmonlee
 * Koffing
 * Magikarp
 * MissingNo.
 * Xerneas
 * Victini

Assist Trophies
A feature new to Brawl, Assist Trophies will make an appearance in SSF2; it consists of grabbing a capsule-like trophy to summon a random guest character, and simliar to Pokémon, the summoned character will aid the player that summoned him/her and attack the opponents. These Assist Trophy characters have been confirmed so far:


 * Amigo
 * Bandana Dee
 * Light Yagami
 * Metroid Hatchling
 * Pac-Man
 * Proto Man
 * Renji Abarai
 * Starfy
 * Viewtiful Joe
 * batman
 * Mr. Pierre

Battle Cards
A completely new feature coming directly from the Kingdom Hearts series, the Battle Cards can cause a singular effect on the player who grab it. Most notably, some work in a similar way to Assist Trophies, with the difference only Kingdom Hearts and Disney characters can be summoned, this characters also have unique features that neither Pokémon or Assist Trophies have. There are four different colored-cards but it is "presumed" there is fifth color. These characters have been confirmed:


 * Genie
 * Jack Skellington
 * Stitch

Trophies
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